Small git shenanigans to actually (i really hope) revert all the bad stuff

This commit is contained in:
ApsZoldat
2023-12-07 18:24:51 +03:00
parent adada50f1c
commit c20684025e

View File

@@ -157,29 +157,30 @@ public class LExecutor{
return v.isobj ? v.objval != null : Math.abs(v.numval) >= 0.00001;
}
@Nullable
public double num(int index, boolean nullToNan){
Var v = var(index);
return v.isobj ? v.objval != null ? 1 : nullToNan ? Double.NaN : 0: invalid(v.numval) ? 0 : v.numval;
}
public double num(int index){
return num(index, false);
Var v = var(index);
return v.isobj ? v.objval != null ? 1 : 0 : invalid(v.numval) ? 0 : v.numval;
}
@Nullable
public float numf(int index, boolean nullToNan){
/** Get num value from variable, convert null to NaN to handle it differently in some instructions */
public double numOrNan(int index){
Var v = var(index);
return v.isobj ? v.objval != null ? 1 : nullToNan ? Float.NaN : 0: invalid(v.numval) ? 0 : (float)v.numval;
return v.isobj ? v.objval != null ? 1 : Double.NaN : invalid(v.numval) ? 0 : v.numval;
}
public float numf(int index){
return numf(index, false);
Var v = var(index);
return v.isobj ? v.objval != null ? 1 : 0 : invalid(v.numval) ? 0 : (float)v.numval;
}
/** Get float value from variable, convert null to NaN to handle it differently in some instructions */
public float numfOrNan(int index){
Var v = var(index);
return v.isobj ? v.objval != null ? 1 : Float.NaN : invalid(v.numval) ? 0 : (float)v.numval;
}
@Nullable
public int numi(int index){
return (int)num(index, true);
return (int)num(index);
}
public void setbool(int index, boolean value){
@@ -265,7 +266,7 @@ public class LExecutor{
//bind to the next unit
exec.setconst(varUnit, seq.get(exec.binds[type.id]));
}
exec.binds[type.id]++;
exec.binds[type.id] ++;
}else{
//no units of this type found
exec.setconst(varUnit, null);
@@ -345,9 +346,9 @@ public class LExecutor{
cache.found = false;
exec.setnum(outFound, 0);
}
if(res != null && res.build != null &&
(unit.within(res.build.x, res.build.y, Math.max(unit.range(), buildingRange)) || res.build.team == exec.team)){
if(res != null && res.build != null &&
(unit.within(res.build.x, res.build.y, Math.max(unit.range(), buildingRange)) || res.build.team == exec.team)){
cache.build = res.build;
exec.setobj(outBuild, res.build);
}else{
@@ -512,7 +513,7 @@ public class LExecutor{
}
case build -> {
if((state.rules.logicUnitBuild || exec.privileged) && unit.canBuild() && exec.obj(p3) instanceof Block block && block.canBeBuilt() && (block.unlockedNow() || unit.team.isAI())){
int x = World.toTile(x1 - block.offset / tilesize), y = World.toTile(y1 - block.offset / tilesize);
int x = World.toTile(x1 - block.offset/tilesize), y = World.toTile(y1 - block.offset/tilesize);
int rot = Mathf.mod(exec.numi(p4), 4);
//reset state of last request when necessary
@@ -570,7 +571,7 @@ public class LExecutor{
}else{
Building build = exec.building(p1);
int dropped = Math.min(unit.stack.amount, exec.numi(p2));
if(build != null && build.team == unit.team && build.isValid() && dropped > 0 && unit.within(build, logicItemTransferRange + build.block.size * tilesize / 2f)){
if(build != null && build.team == unit.team && build.isValid() && dropped > 0 && unit.within(build, logicItemTransferRange + build.block.size * tilesize/2f)){
int accepted = build.acceptStack(unit.item(), dropped, unit);
if(accepted > 0){
Call.transferItemTo(unit, unit.item(), accepted, unit.x, unit.y, build);
@@ -586,7 +587,7 @@ public class LExecutor{
int amount = exec.numi(p3);
if(build != null && build.team == unit.team && build.isValid() && build.items != null &&
exec.obj(p2) instanceof Item item && unit.within(build, logicItemTransferRange + build.block.size * tilesize / 2f)){
exec.obj(p2) instanceof Item item && unit.within(build, logicItemTransferRange + build.block.size * tilesize/2f)){
int taken = Math.min(build.items.get(item), Math.min(amount, unit.maxAccepted(item)));
if(taken > 0){
@@ -595,8 +596,7 @@ public class LExecutor{
}
}
}
default -> {
}
default -> {}
}
}
}
@@ -617,8 +617,7 @@ public class LExecutor{
this.p4 = p4;
}
ControlI(){
}
ControlI(){}
@Override
public void run(LExecutor exec){
@@ -786,7 +785,7 @@ public class LExecutor{
LogicAI ai = null;
if(base instanceof Ranged r && (exec.privileged || r.team() == exec.team) &&
(base instanceof Building || (ai = UnitControlI.checkLogicAI(exec, base)) != null)){ //must be a building or a controllable unit
(base instanceof Building || (ai = UnitControlI.checkLogicAI(exec, base)) != null)){ //must be a building or a controllable unit
float range = r.range();
Healthc targeted;
@@ -842,9 +841,9 @@ public class LExecutor{
if(!u.within(b, range) || !u.targetable(team) || b == u) return;
boolean valid =
target1.func.get(b.team(), u) &&
target2.func.get(b.team(), u) &&
target3.func.get(b.team(), u);
target1.func.get(b.team(), u) &&
target2.func.get(b.team(), u) &&
target3.func.get(b.team(), u);
if(!valid) return;
@@ -865,8 +864,7 @@ public class LExecutor{
this.to = to;
}
SetI(){
}
SetI(){}
@Override
public void run(LExecutor exec){
@@ -898,8 +896,7 @@ public class LExecutor{
this.dest = dest;
}
OpI(){
}
OpI(){}
@Override
public void run(LExecutor exec){
@@ -934,8 +931,7 @@ public class LExecutor{
public static class NoopI implements LInstruction{
@Override
public void run(LExecutor exec){
}
public void run(LExecutor exec){}
}
public static class DrawI implements LInstruction{
@@ -989,9 +985,9 @@ public class LExecutor{
if(next == '\n'){
maxWidth = Math.max(maxWidth, lineWidth);
lineWidth = 0;
lines++;
lines ++;
}else{
lineWidth++;
lineWidth ++;
}
}
maxWidth = Math.max(maxWidth, lineWidth);
@@ -999,8 +995,8 @@ public class LExecutor{
float
width = maxWidth * advance,
height = lines * lineHeight,
ha = ((Align.isLeft(align) ? -1f : 0f) + 1f + (Align.isRight(align) ? 1f : 0f)) / 2f,
va = ((Align.isBottom(align) ? -1f : 0f) + 1f + (Align.isTop(align) ? 1f : 0f)) / 2f;
ha = ((Align.isLeft(align) ? -1f : 0f) + 1f + (Align.isRight(align) ? 1f : 0f))/2f,
va = ((Align.isBottom(align) ? -1f : 0f) + 1f + (Align.isTop(align) ? 1f : 0f))/2f;
xOffset = -(int)(width * ha);
yOffset = -(int)(height * va) + (lines - 1) * lineHeight;
@@ -1077,8 +1073,7 @@ public class LExecutor{
this.value = value;
}
PrintI(){
}
PrintI(){}
@Override
public void run(LExecutor exec){
@@ -1103,16 +1098,16 @@ public class LExecutor{
public static String toString(Object obj){
return
obj == null ? "null" :
obj instanceof String s ? s :
obj == Blocks.stoneWall ? "solid" : //special alias
obj instanceof MappableContent content ? content.name :
obj instanceof Content ? "[content]" :
obj instanceof Building build ? build.block.name :
obj instanceof Unit unit ? unit.type.name :
obj instanceof Enum<?> e ? e.name() :
obj instanceof Team team ? team.name :
"[object]";
obj == null ? "null" :
obj instanceof String s ? s :
obj == Blocks.stoneWall ? "solid" : //special alias
obj instanceof MappableContent content ? content.name :
obj instanceof Content ? "[content]" :
obj instanceof Building build ? build.block.name :
obj instanceof Unit unit ? unit.type.name :
obj instanceof Enum<?> e ? e.name() :
obj instanceof Team team ? team.name :
"[object]";
}
}
@@ -1245,7 +1240,7 @@ public class LExecutor{
curTime = 0f;
}else{
//skip back to self.
exec.var(varCounter).numval--;
exec.var(varCounter).numval --;
exec.yield = true;
}
@@ -1261,7 +1256,7 @@ public class LExecutor{
@Override
public void run(LExecutor exec){
//skip back to self.
exec.var(varCounter).numval--;
exec.var(varCounter).numval --;
exec.yield = true;
}
}
@@ -1675,15 +1670,15 @@ public class LExecutor{
public void run(LExecutor exec){
//set default to success
exec.setnum(outSuccess, 1);
if(headless && type != MessageType.mission){
if(headless && type != MessageType.mission) {
exec.textBuffer.setLength(0);
return;
}
if(
type == MessageType.announce && ui.hasAnnouncement() ||
type == MessageType.notify && ui.hudfrag.hasToast() ||
type == MessageType.toast && ui.hasAnnouncement()
type == MessageType.announce && ui.hasAnnouncement() ||
type == MessageType.notify && ui.hudfrag.hasToast() ||
type == MessageType.toast && ui.hasAnnouncement()
){
//set outSuccess=false to let user retry.
exec.setnum(outSuccess, 0);
@@ -1732,7 +1727,7 @@ public class LExecutor{
double col = exec.num(color);
//limit size so people don't create lag with ridiculous numbers (some explosions scale with size)
float rot = type.rotate ? exec.numf(rotation) :
Math.min(exec.numf(rotation), 1000f);
Math.min(exec.numf(rotation), 1000f);
type.effect.at(World.unconv(exec.numf(x)), World.unconv(exec.numf(y)), rot, Tmp.c1.fromDouble(col), exec.obj(data));
}
@@ -1916,8 +1911,8 @@ public class LExecutor{
}
float
spawnX = World.unconv(exec.numf(x)),
spawnY = World.unconv(exec.numf(y));
spawnX = World.unconv(exec.numf(x)),
spawnY = World.unconv(exec.numf(y));
int packed = Point2.pack(exec.numi(x), exec.numi(y));
for(SpawnGroup group : state.rules.spawns){
@@ -2005,7 +2000,7 @@ public class LExecutor{
marker.setTexture(res.toString());
}
}else{
marker.control(type, exec.num(p1, true), exec.num(p2, true), exec.num(p3, true));
marker.control(type, exec.numOrNan(p1), exec.numOrNan(p2), exec.numOrNan(p3));
}
}
}
@@ -2037,7 +2032,7 @@ public class LExecutor{
int mid = exec.numi(id);
if(exec.bool(replace) || !state.markers.containsKey(mid)){
var marker = cons.get();
marker.control(LMarkerControl.pos, exec.num(x, true), exec.num(y, true), 0);
marker.control(LMarkerControl.pos, exec.num(x), exec.num(y), 0);
state.markers.put(mid, marker);
}
}