Fixes the damage modifier not working sometimes (#8124)

Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
This commit is contained in:
Garen7
2023-01-07 10:30:49 -06:00
committed by GitHub
parent b57cde7148
commit c20d7f2b4f
6 changed files with 7 additions and 7 deletions

View File

@@ -141,9 +141,9 @@ public class EnergyFieldAbility extends Ability{
}else{
anyNearby = true;
if(other instanceof Building b){
b.damage(unit.team, damage);
b.damage(unit.team, damage * state.rules.unitDamage(unit.team));
}else{
other.damage(damage);
other.damage(damage * state.rules.unitDamage(unit.team));
}
if(other instanceof Statusc s){
s.apply(status, statusDuration);