Fixes the damage modifier not working sometimes (#8124)

Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
This commit is contained in:
Garen7
2023-01-07 10:30:49 -06:00
committed by GitHub
parent b57cde7148
commit c20d7f2b4f
6 changed files with 7 additions and 7 deletions

View File

@@ -66,7 +66,7 @@ abstract class TankComp implements Posc, Flyingc, Hitboxc, Unitc, ElevationMovec
//damage radius is 1 tile smaller to prevent it from just touching walls as it passes
&& Math.max(Math.abs(dx), Math.abs(dy)) <= r - 1){
t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier);
t.build.damage(team, type.crushDamage * Time.delta * t.block().crushDamageMultiplier * state.rules.unitDamage(team));
}
}
}