Various minor UI/Net changes
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@@ -24,7 +24,6 @@ import io.anuke.mindustry.resource.Item;
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import io.anuke.mindustry.resource.ItemStack;
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import io.anuke.mindustry.resource.Weapon;
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import io.anuke.mindustry.world.*;
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import io.anuke.ucore.UCore;
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import io.anuke.ucore.core.*;
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import io.anuke.ucore.core.Inputs.Axis;
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import io.anuke.ucore.core.Inputs.DeviceType;
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@@ -33,7 +32,6 @@ import io.anuke.ucore.entities.EntityGroup;
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import io.anuke.ucore.graphics.Atlas;
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import io.anuke.ucore.modules.Module;
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import io.anuke.ucore.scene.ui.layout.Unit;
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import io.anuke.ucore.util.Bundles;
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import io.anuke.ucore.util.Input;
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import io.anuke.ucore.util.InputProxy;
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import io.anuke.ucore.util.Mathf;
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@@ -76,7 +74,6 @@ public class Control extends Module{
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private InputProxy proxy;
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private float controlx, controly;
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private boolean controlling;
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private Map map;
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public Control(){
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if(Mindustry.args.contains("-debug", false))
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@@ -302,9 +299,7 @@ public class Control extends Module{
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Timers.run(18, ()-> ui.hideLoading());
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this.map = map;
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Mindustry.platforms.onSceneChange(Bundles.get("text.playing", "Playing on map") + ": " + map.name, Bundles.get("text.wavenumber", "Wave") + " 0", "fight");
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Mindustry.platforms.onSceneChange("Playing on map: " + map.name, "Wave 0", "fight");
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}
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public GameMode getMode(){
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@@ -335,7 +330,7 @@ public class Control extends Module{
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}
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public void runWave(){
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Mindustry.platforms.onSceneChange(Bundles.get("text.playing", "Playing on map") + ": " + map.name, Bundles.get("text.wavenumber", "Wave") + " " + wave, "fight");
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if(Net.client() && Net.active()){
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return;
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}
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@@ -390,20 +385,9 @@ public class Control extends Module{
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wavetime = waveSpacing();
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extrawavetime = maxwavespace;
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}
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void printEnemies(int wave){
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int total = 0;
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for(EnemySpawn spawn : spawns){
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int spawnamount = spawn.evaluate(wave, 0);
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total += spawnamount;
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if(spawnamount > 0){
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UCore.log(ClassReflection.getSimpleName(spawn.type) + " t" + spawn.tier(wave, 0) + " x" + spawnamount);
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}
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}
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UCore.log("Total: " + total);
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Mindustry.platforms.onSceneChange("Playing on map: "
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+ Vars.world.getMap().name, "Wave " + wave, "fight");
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}
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public void enemyDeath(){
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@@ -260,6 +260,10 @@ public class NetClient extends Module {
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Net.handle(Player.class, player -> {
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player.add();
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});
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Net.handle(ChatPacket.class, packet -> {
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//TODO
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});
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}
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public void update(){
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@@ -272,6 +276,12 @@ public class NetClient extends Module {
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}
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}
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public void handleSendMessage(String message){
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ChatPacket packet = new ChatPacket();
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packet.text = message;
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Net.send(packet, SendMode.tcp);
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}
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public void handleShoot(Weapon weapon, float x, float y, float angle){
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ShootPacket packet = new ShootPacket();
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packet.weaponid = (byte)weapon.ordinal();
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@@ -150,6 +150,18 @@ public class NetServer extends Module{
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Net.sendExcept(Net.getLastConnection(), packet, SendMode.tcp);
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});
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Net.handleServer(ChatPacket.class, packet -> {
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Player player = connections.get(Net.getLastConnection());
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if(player == null)
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return; //GHOSTS AAAA
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//TODO add to chat fragment
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packet.name = player.name;
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Net.send(packet, SendMode.tcp);
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});
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}
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//TODO decide whether to use effects
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@@ -312,7 +312,6 @@ public class UI extends SceneModule{
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updateItems();
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build.end();
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}
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public void showGameError(){
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@@ -56,8 +56,13 @@ public class MenuDialog extends FloatingDialog{
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content().row();
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content().addButton("$text.hostserver", () -> ui.showHostServer())
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.disabled(b -> Net.active() || (Net.active() && !Net.server()));
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content().addButton("$text.hostserver", () ->{
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if(Vars.world.getMap().custom){
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ui.showError("$text.nohost");
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}else {
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ui.showHostServer();
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}
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}).disabled(b -> Net.active() || (Net.active() && !Net.server()));
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content().row();
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@@ -1,9 +1,167 @@
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package io.anuke.mindustry.ui.fragments;
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public class ChatFragment implements Fragment {
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//TODO
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.GlyphLayout;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.scene.Scene;
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import io.anuke.ucore.scene.ui.Label;
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import io.anuke.ucore.scene.ui.Label.LabelStyle;
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import io.anuke.ucore.scene.ui.TextField;
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import io.anuke.ucore.scene.ui.layout.Table;
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import static io.anuke.ucore.core.Core.scene;
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import static io.anuke.ucore.core.Core.skin;
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public class ChatFragment extends Table implements Fragment{
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private final static int messagesShown = 10;
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private Array<ChatMessage> messages = new Array<>();
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private float fadetime;
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private float lastfadetime;
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private boolean chatOpen = false;
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private TextField chatfield;
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private Label fieldlabel = new Label(">");
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private BitmapFont font;
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private GlyphLayout layout = new GlyphLayout();
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private float offsetx = 4, offsety = 4, fontoffsetx = 2, chatspace = 50;
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private float textWidth = 600;
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private Color shadowColor = new Color(0,0,0,0.4f);
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private float textspacing = 10;
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public ChatFragment(){
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super();
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setFillParent(true);
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font = Core.skin.getFont("pixel-font");
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setup();
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}
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@Override
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public void build() {
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scene.add(this);
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}
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private void setup(){
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fieldlabel.setStyle(new LabelStyle(fieldlabel.getStyle()));
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fieldlabel.getStyle().font = font;
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fieldlabel.setStyle(fieldlabel.getStyle());
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fieldlabel.setFontScale(2);
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chatfield = new TextField("", new TextField.TextFieldStyle(skin.get(TextField.TextFieldStyle.class)));
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chatfield.getStyle().background = skin.getDrawable("blank");
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chatfield.getStyle().fontColor = Color.WHITE;
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chatfield.getStyle().font = skin.getFont("pixel-font-nomarkup");
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bottom().left().marginBottom(offsety).marginLeft(offsetx*2).add(fieldlabel).padBottom(4f);
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add(chatfield).padBottom(offsety).padLeft(offsetx).growX().padRight(offsetx).height(28);
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}
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@Override
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public void draw(Batch batch, float alpha){
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batch.setColor(shadowColor);
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if(chatOpen)
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batch.draw(skin.getRegion("white"), offsetx, chatfield.getY(), Gdx.graphics.getWidth()-offsetx*2, chatfield.getHeight()-1);
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font.getData().setScale(2f);
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font.getData().down = -21.5f;
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font.getData().lineHeight = 22f;
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super.draw(batch, alpha);
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float spacing = chatspace;
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chatfield.setVisible(chatOpen);
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fieldlabel.setVisible(chatOpen);
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batch.setColor(shadowColor);
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float theight = offsety + spacing;
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for(int i = 0; i < messagesShown && i < messages.size && i < fadetime; i ++){
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layout.setText(font, messages.get(i).formattedMessage, Color.WHITE, textWidth, Align.bottomLeft, true);
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theight += layout.height+textspacing;
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if(i == 0)theight -= textspacing+1;
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font.getCache().clear();
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font.getCache().addText(messages.get(i).formattedMessage, fontoffsetx + offsetx, offsety + theight, textWidth, Align.bottomLeft, true);
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if(fadetime-i < 1f && fadetime-i >= 0f){
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font.getCache().setAlphas(fadetime-i);
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batch.setColor(0,0,0,shadowColor.a*(fadetime-i));
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}
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batch.draw(skin.getRegion("white"), offsetx, theight-layout.height+1-4, textWidth, layout.height+textspacing);
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batch.setColor(shadowColor);
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font.getCache().draw(batch);
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}
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batch.setColor(Color.WHITE);
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if(fadetime > 0 && !chatOpen)
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fadetime -= Gdx.graphics.getDeltaTime()*60f/120f;
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}
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private void sendMessage(){
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String message = chatfield.getText();
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chatfield.clearText();
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if(message.replaceAll(" ", "").isEmpty()) return;
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Vars.netClient.handleSendMessage(message);
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}
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public void toggle(){
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Scene scene = getScene();
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if(!chatOpen && (scene.getKeyboardFocus() == null || !scene.getKeyboardFocus().getParent().isVisible())){
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scene.setKeyboardFocus(chatfield);
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chatOpen = !chatOpen;
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lastfadetime = fadetime;
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fadetime = messagesShown+1;
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}else if(chatOpen){
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scene.setKeyboardFocus(null);
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chatOpen = !chatOpen;
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sendMessage();
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fadetime = lastfadetime;
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}
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}
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public boolean chatOpen(){
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return chatOpen;
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}
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public void addMessage(String message, String sender){
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messages.insert(0, new ChatMessage(message, sender));
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fadetime += 1f;
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fadetime = Math.min(fadetime, messagesShown)+2f;
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}
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private static class ChatMessage{
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public final String sender;
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public final String message;
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public final String formattedMessage;
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public ChatMessage(String message, String sender){
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this.message = message;
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this.sender = sender;
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if(sender == null){ //no sender, this is a server message
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formattedMessage = message;
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}else{
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formattedMessage = "[ROYAL]["+sender+"]: [YELLOW]"+message;
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}
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}
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}
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}
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