Fixes
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@@ -307,10 +307,9 @@ public class Mechs implements ContentList{
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super.updateAlt(player);
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if(player.timer.get(Player.timerAbility, effectReload)){
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//wasHealed = false;
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Units.nearby(player.getTeam(), player.x, player.y, effectRange, unit -> {
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unit.applyEffect(StatusEffects.overdrive, effectDuration);
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//unit.applyEffect(StatusEffects.overdrive, effectDuration);
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});
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indexer.eachBlock(player, effectRange, other -> other.entity.damaged(), other -> {
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@@ -318,9 +317,7 @@ public class Mechs implements ContentList{
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Effects.effect(Fx.healBlockFull, Pal.heal, other.drawx(), other.drawy(), other.block().size);
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});
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//if(wasHealed){
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Effects.effect(Fx.overdriveWave, player);
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//}
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}
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}
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};
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