Fixed #50 (somehow?), as well as GWT runtime errors

This commit is contained in:
Anuken
2018-01-16 12:36:22 -05:00
parent f736699049
commit c2a10193c6
6 changed files with 21 additions and 14 deletions

View File

@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE module PUBLIC "-//Google Inc.//DTD Google Web Toolkit trunk//EN" "https://raw.githubusercontent.com/gwtproject/gwt/master/distro-source/core/src/gwt-module.dtd">
<module>
<source path="io/anuke/mindustry" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Tile" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.Maps" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.Map" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EnemySpawn" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.resource.Recipe" />
</module>