Fixed block construction / Added build version to crash
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@@ -2,7 +2,6 @@ package io.anuke.mindustry.io;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.async.AsyncExecutor;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.game.Difficulty;
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import io.anuke.mindustry.game.GameMode;
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@@ -21,8 +20,6 @@ public class Saves {
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private boolean saving;
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private float time;
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private AsyncExecutor exec = new AsyncExecutor(1);
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public void load(){
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saves.clear();
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for(int i = 0; i < saveSlots; i ++){
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