more textures
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 253 B |
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After Width: | Height: | Size: 298 B |
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After Width: | Height: | Size: 283 B |
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After Width: | Height: | Size: 304 B |
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After Width: | Height: | Size: 294 B |
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After Width: | Height: | Size: 253 B |
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After Width: | Height: | Size: 253 B |
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After Width: | Height: | Size: 274 B |
@@ -854,6 +854,7 @@ public class Blocks{
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autotile = true;
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drawEdgeOut = false;
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drawEdgeIn = false;
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autotileMidVariants = 9;
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}};
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coloredFloor = new ColoredFloor("colored-floor"){{
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@@ -80,13 +80,15 @@ public class Floor extends Block{
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public int tilingVariants = 0;
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/** If true, this floor uses autotiling; variants are not supported. See https://github.com/GglLfr/tile-gen*/
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public boolean autotile = false;
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/** If >1, the middle region of the autotile has random variants. */
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public int autotileMidVariants = 1;
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/** If true (default), this floor will draw edges of other floors on itself. */
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public boolean drawEdgeIn = true;
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/** If true (default), this floor will draw its edges onto other floors. */
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public boolean drawEdgeOut = true;
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protected TextureRegion[][][] tilingRegions;
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protected TextureRegion[] autotileRegions;
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protected TextureRegion[] autotileRegions, autotileMidRegions;
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protected int tilingSize;
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protected TextureRegion[][] edges;
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protected Seq<Floor> blenders = new Seq<>();
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@@ -146,6 +148,12 @@ public class Floor extends Block{
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if(autotile){
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autotileRegions = TileBitmask.load(name);
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if(autotileMidVariants > 1){
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autotileMidRegions = new TextureRegion[autotileMidVariants];
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for(int i = 0; i < autotileMidVariants; i++){
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autotileMidRegions[i] = Core.atlas.find((i == 0 ? name + "-13" : name + "-mid-" + (i + 1)));
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}
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}
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}
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if(Core.atlas.has(name + "-edge")){
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@@ -234,7 +242,10 @@ public class Floor extends Block{
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}
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}
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Draw.rect(autotileRegions[TileBitmask.values[bits]], tile.worldx(), tile.worldy());
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int bit = TileBitmask.values[bits];
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TextureRegion region = bit == 13 && autotileMidVariants > 1 ? autotileMidRegions[variant(tile.x, tile.y, autotileMidRegions.length)] : autotileRegions[bit];
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Draw.rect(region, tile.worldx(), tile.worldy());
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}else{
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Draw.rect(variantRegions[variant(tile.x, tile.y)], tile.worldx(), tile.worldy());
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}
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@@ -251,7 +262,11 @@ public class Floor extends Block{
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}
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public int variant(int x, int y){
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return Mathf.randomSeed(Point2.pack(x, y), 0, Math.max(0, variantRegions.length - 1));
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return variant(x, y, variantRegions.length);
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}
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public int variant(int x, int y, int max){
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return Mathf.randomSeed(Point2.pack(x, y), 0, Math.max(0, max - 1));
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}
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public void drawOverlay(Tile tile){
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