DEATH AND DESTRUCTION
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@@ -8,7 +8,6 @@ import arc.struct.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.ai.*;
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import mindustry.entities.units.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.blocks.payloads.*;
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@@ -231,8 +230,6 @@ public class Teams{
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public Team[] coreEnemies = {};
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/** Planned blocks for drones. This is usually only blocks that have been broken. */
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public Queue<BlockPlan> blocks = new Queue<>();
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/** The current command for units to follow. */
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public UnitCommand command = UnitCommand.attack;
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/** Quadtree for all buildings of this team. Null if not active. */
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public @Nullable QuadTree<Building> buildings;
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