Fixed #2763
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@@ -1582,7 +1582,7 @@ public class Blocks implements ContentList{
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health = 250 * size * size;
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range = 140f;
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hasPower = true;
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consumes.power(8f);
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consumes.powerCond(8f, (PointDefenseBuild b) -> b.target != null);
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size = 2;
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shootLength = 5f;
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bulletDamage = 25f;
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@@ -109,6 +109,9 @@ public class TechTree implements ContentList{
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node(Items.coal, with(Items.lead, 3000), () -> {
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node(Items.graphite, with(Items.coal, 1000), () -> {
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node(illuminator, () -> {
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});
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node(graphitePress, () -> {
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node(Items.titanium, with(Items.graphite, 6000, Items.copper, 10000, Items.lead, 10000), () -> {
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node(pneumaticDrill, () -> {
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@@ -446,7 +446,7 @@ public class UnitTypes implements ContentList{
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mineTier = 1;
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hitSize = 29f;
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itemCapacity = 80;
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health = 19000f;
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health = 18000f;
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buildSpeed = 1.7f;
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armor = 9f;
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landShake = 1.5f;
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@@ -488,7 +488,7 @@ public class UnitTypes implements ContentList{
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firstShotDelay = Fx.greenLaserCharge.lifetime;
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bullet = new LaserBulletType(){{
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length = 500f;
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length = 460f;
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damage = 550f;
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width = 75f;
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@@ -417,7 +417,7 @@ public class MapGenerateDialog extends BaseDialog{
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public void set(Block floor, Block wall, Block ore, Team team){
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this.floor = floor.id;
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this.block = wall.id;
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this.ore = ore.id;
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this.ore = floor.asFloor().isLiquid ? 0 : ore.id;
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this.team = (byte)team.id;
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}
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