Attack command support, still no pathfinding

This commit is contained in:
Anuken
2022-02-08 20:55:21 -05:00
parent d1eae2d1a2
commit c3c0b95024
6 changed files with 62 additions and 10 deletions
+8 -2
View File
@@ -183,11 +183,17 @@ public class Fx{
}
}),
moveCommand = new Effect(15, e -> {
moveCommand = new Effect(20, e -> {
color(Pal.command);
stroke(e.fout() * 5f);
Lines.circle(e.x, e.y, 6f + e.fin() * 2f);
}).layer(Layer.effect - 20f),
}).layer(Layer.overlayUI),
attackCommand = new Effect(20, e -> {
color(Pal.remove);
stroke(e.fout() * 5f);
poly(e.x, e.y, 4, 7f + e.fin() * 2f);
}).layer(Layer.overlayUI),
commandSend = new Effect(28, e -> {
color(Pal.command);
@@ -3269,6 +3269,7 @@ public class UnitTypes{
health = 700f;
armor = 3f;
hitSize = 12f;
buildBeamOffset = 8f;
engineOffset = 7.5f;
engineSize = 3.4f;