Animated item support
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@@ -1,8 +1,14 @@
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package mindustry.type;
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import arc.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.ctype.*;
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import mindustry.game.EventType.*;
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import mindustry.graphics.*;
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import mindustry.graphics.MultiPacker.*;
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import mindustry.world.blocks.environment.*;
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import mindustry.world.meta.*;
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@@ -29,6 +35,13 @@ public class Item extends UnlockableContent{
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/** if true, this item is of lowest priority to drills. */
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public boolean lowPriority;
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/** If >0, this item is animated. */
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public int frames = 0;
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/** Number of generated transition frames between each frame */
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public int transitionFrames = 0;
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/** Ticks in-between animation frames. */
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public float frameTime = 5f;
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public Item(String name, Color color){
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super(name);
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this.color = color;
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@@ -38,6 +51,40 @@ public class Item extends UnlockableContent{
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this(name, new Color(Color.black));
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}
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@Override
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public void loadIcon(){
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super.loadIcon();
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//animation code ""borrowed"" from Project Unity - original implementation by GlennFolker and sk7725
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if(frames > 0){
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TextureRegion[] regions = new TextureRegion[frames * (transitionFrames + 1)];
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if(transitionFrames <= 0){
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for(int i = 1; i <= frames; i++){
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regions[i - 1] = Core.atlas.find(name + i);
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}
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}else{
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for(int i = 0; i < frames; i++){
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regions[i * (transitionFrames + 1)] = Core.atlas.find(name + (i + 1));
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for(int j = 1; j <= transitionFrames; j++){
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int index = i * (transitionFrames + 1) + j;
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regions[index] = Core.atlas.find(name + "-t" + index);
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}
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}
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}
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fullIcon = new TextureRegion(fullIcon);
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uiIcon = new TextureRegion(uiIcon);
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Events.run(Trigger.update, () -> {
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int frame = (int)(Time.globalTime / frameTime) % regions.length;
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fullIcon.set(regions[frame]);
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uiIcon.set(regions[frame]);
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});
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}
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}
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@Override
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public void setStats(){
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stats.addPercent(Stat.explosiveness, explosiveness);
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@@ -56,6 +103,30 @@ public class Item extends UnlockableContent{
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return ContentType.item;
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}
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@Override
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public void createIcons(MultiPacker packer){
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super.createIcons(packer);
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//create transitions
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if(frames > 0 && transitionFrames > 0){
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var pixmaps = new PixmapRegion[frames];
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for(int i = 0; i < frames; i++){
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pixmaps[i] = Core.atlas.getPixmap(name + (i + 1));
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}
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for(int i = 0; i < frames; i++){
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for(int j = 1; j <= transitionFrames; j++){
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float f = (float)j / (transitionFrames + 1);
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int index = i * (transitionFrames + 1) + j;
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Pixmap res = Pixmaps.blend(pixmaps[i], pixmaps[(i + 1) % frames], f);
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packer.add(PageType.main, name + "-t" + index, res);
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}
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}
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}
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}
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/** Allocates a new array containing all items that generate ores. */
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public static Seq<Item> getAllOres(){
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return content.blocks().select(b -> b instanceof OreBlock).map(b -> b.itemDrop);
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