Adds LAccess.bufferUsage, fixes wrong property names for displayWidth and displayHeight (#10679)
* Adds LAccess.bufferUsage - sensable property returning number of unprocessed commands in the graphics buffer of a display. Fixes wrong property keys (lacess.* -> laccess.*) of the recently added displayWidth and displayHeight properties. * Revert unnecessary bundle updates
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@@ -2551,8 +2551,9 @@ laccess.progress = Action progress, 0 to 1.\nReturns production, turret reload o
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laccess.speed = Top speed of a unit, in tiles/sec.
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laccess.size = Size of a unit/building or the length of a string.
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laccess.id = ID of a unit/block/item/liquid.\nThis is the inverse of the lookup operation.
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lacess.displaywidth = Width of a display block in pixels.
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lacess.displayheight = Height of a display block in pixels.
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laccess.displaywidth = Width of a display block in pixels.
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laccess.displayheight = Height of a display block in pixels.
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laccess.bufferusage = Number of unprocessed commands in the graphics buffer of a display.
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lcategory.unknown = Unknown
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lcategory.unknown.description = Uncategorized instructions.
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