New weapon pattern system
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@@ -30,6 +30,8 @@ public class WeaponMount{
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public boolean rotate = false;
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/** extra state for alternating weapons */
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public boolean side;
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/** total bullets fired from this mount; used for alternating patterns */
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public int totalShots;
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/** current bullet for continuous weapons */
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public @Nullable Bullet bullet;
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/** sound loop for continuous weapons */
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