New map / Better filters / Sand boulders
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@@ -38,7 +38,7 @@ public class Blocks implements ContentList{
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//environment
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air, spawn, deepwater, water, taintedWater, tar, stone, craters, charr, sand, darksand, ice, snow, darksandTaintedWater,
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holostone, rocks, sporerocks, icerocks, cliffs, sporePine, snowPine, pine, shrubs, whiteTree, whiteTreeDead, sporeCluster,
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iceSnow, sandWater, darksandWater, duneRocks, sandRocks, moss, sporeMoss, shale, shaleRocks, shaleBoulder, grass, salt,
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iceSnow, sandWater, darksandWater, duneRocks, sandRocks, moss, sporeMoss, shale, shaleRocks, shaleBoulder, sandBoulder, grass, salt,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowrocks, rock, snowrock, saltRocks,
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darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal,
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pebbles, tendrils,
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@@ -350,6 +350,10 @@ public class Blocks implements ContentList{
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variants = 2;
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}};
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sandBoulder = new Rock("sand-boulder"){{
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variants = 2;
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}};
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moss = new Floor("moss"){{
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variants = 3;
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attributes.set(Attribute.spores, 0.15f);
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