diff --git a/SERVERLIST.md b/SERVERLIST.md index 58e717fb01..e4d2b6a284 100644 --- a/SERVERLIST.md +++ b/SERVERLIST.md @@ -8,7 +8,7 @@ You may want to add your server to this list. The steps for getting this done ar 1. **Ensure your server is properly moderated.** For the most part, this applies to survival servers, but PvP servers can be affected as well. You'll need to either hire some moderators, or make use of (currently non-existent) anti-grief and anti-curse plugins. *Consider enabling a rate limit:* `config messageRateLimit 2` will make it so that players can only send messages every 2 seconds, for example. -2. **Set an approppriate MOTD, name and description.** This is set with `config `. "Approppriate" means that: +2. **Set an appropriate MOTD, name and description.** This is set with `config `. "Appropriate" means that: - Your name or description must reflect the type of server you're hosting. Since new players may be exposed to the server list early on, put in a phrase like "Co-op survival" or "PvP" so players know what they're getting into. Yes, this is also displayed in the server mode info text, but having extra info in the name doesn't hurt. - Make sure players know where to refer to for server support. It should be fairly clear that the server owner is not me, but you. diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties index db38a26842..bb89ba513c 100644 --- a/core/assets/bundles/bundle_zh_CN.properties +++ b/core/assets/bundles/bundle_zh_CN.properties @@ -105,6 +105,7 @@ mods.none = [LIGHT_GRAY]没有找到模组! mods.guide = 模组教程 mods.report = 报告 Bug mods.openfolder = 打开模组文件夹 +mod.display = [gray]模组:[orange] {0} mod.enabled = [lightgray]已启用 mod.disabled = [scarlet]已禁用 mod.disable = 禁用 @@ -171,6 +172,11 @@ hosts.discovering.any = 正在搜索服务器 server.refreshing = 正在刷新服务器 hosts.none = [lightgray]未发现局域网游戏! host.invalid = [scarlet]无法连接服务器。 + +servers.local = 本地服务器 +servers.remote = 远程服务器 +servers.global = 全球服务器 + trace = 跟踪玩家 trace.playername = 玩家名称:[accent]{0} trace.ip = IP 地址:[accent]{0} @@ -252,6 +258,7 @@ copylink = 复制链接 back = 返回 data.export = 导出数据 data.import = 导入数据 +data.openfolder = 打开数据文件夹 data.exported = 数据已导出。 data.invalid = 非有效游戏数据。 data.import.confirm = 导入外部游戏数据将覆盖本地[scarlet]全部[]的游戏数据。\n[accent]此操作无法撤销![]\n\n数据导入后将自动退出游戏。 @@ -532,6 +539,8 @@ error.crashtitle = 发生了一个错误 blocks.input = 输入 blocks.output = 输出 blocks.booster = 增强物品/液体 +blocks.tiles = 所需地型 +blocks.affinities = 相关 block.unknown = [lightgray]??? blocks.powercapacity = 能量容量 blocks.powershot = 能量/发射 @@ -666,6 +675,7 @@ setting.mutesound.name = 无音效 setting.crashreport.name = 发送匿名的崩溃报告 setting.savecreate.name = 自动创建存档 setting.publichost.name = 游戏公开可见 +setting.playerlimit.name = 玩家限制 setting.chatopacity.name = 聊天界面不透明度 setting.lasersopacity.name = 能量激光不透明度 setting.bridgeopacity.name = 桥梁不透明度 diff --git a/core/assets/contributors b/core/assets/contributors index afe1bc3b45..76ffbb2736 100644 --- a/core/assets/contributors +++ b/core/assets/contributors @@ -85,3 +85,4 @@ Draco Quezler Alicila Daniel Dusek +DeltaNedas diff --git a/servers.json b/servers.json index 892bda7168..e99d2eb84e 100644 --- a/servers.json +++ b/servers.json @@ -2,6 +2,9 @@ { "address": "mindustry.us.to" }, + { + "address": "mindustry.indielm.com:1101" + }, { "address": "mindustry.ecansol.com:6597" },