Correctly display ∞ unit cap in reconstructors (#8709)
* Correctly display ∞ in reconstructors
UnitFactory.java uses getStringCap, but Reconstructor uses getCap
this was probably missed in 8cabae1
* might as well fix formatting
same format as UnitFactory.java
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@@ -67,10 +67,10 @@ public class Reconstructor extends UnitBlock{
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new Bar(
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new Bar(
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() -> e.unit() == null ? "[lightgray]" + Iconc.cancel :
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() -> e.unit() == null ? "[lightgray]" + Iconc.cancel :
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Core.bundle.format("bar.unitcap",
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Core.bundle.format("bar.unitcap",
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Fonts.getUnicodeStr(e.unit().name),
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Fonts.getUnicodeStr(e.unit().name),
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e.team.data().countType(e.unit()),
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e.team.data().countType(e.unit()),
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Units.getCap(e.team)
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Units.getStringCap(e.team)
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),
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),
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() -> Pal.power,
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() -> Pal.power,
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() -> e.unit() == null ? 0f : (float)e.team.data().countType(e.unit()) / Units.getCap(e.team)
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() -> e.unit() == null ? 0f : (float)e.team.data().countType(e.unit()) / Units.getCap(e.team)
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));
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));
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