Implemented loading map/save files on launch (Android)

This commit is contained in:
Anuken
2018-06-01 12:20:16 -04:00
parent 23d07600f7
commit c4ae6121b4
11 changed files with 159 additions and 69 deletions

View File

@@ -11,8 +11,12 @@
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EventType" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.Recipe" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.ucore.entities.EffectEntity" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packets" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packet" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.effect" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.Bullet" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.Recipe" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Streamable" />
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.BlockBar" />
<extend-configuration-property name="gdx.reflect.include" value="com.badlogic.gdx.utils.Predicate" />