Implemented loading map/save files on launch (Android)
This commit is contained in:
@@ -11,8 +11,12 @@
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.game.EventType" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.io.SaveFileVersion" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.Recipe" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.ucore.entities.EffectEntity" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packets" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Packet" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.effect" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.entities.Bullet" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.type.Recipe" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.net.Streamable" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="io.anuke.mindustry.world.BlockBar" />
|
||||
<extend-configuration-property name="gdx.reflect.include" value="com.badlogic.gdx.utils.Predicate" />
|
||||
|
||||
Reference in New Issue
Block a user