Misc minor bugfixes
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@@ -147,7 +147,7 @@ public class BaseBuilderAI{
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}
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//only schedule when there's something to build.
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if((foundPath || (!calculating && !foundPath)) && data.plans.isEmpty() && timer.get(timerStep, Mathf.lerp(placeIntervalMin, placeIntervalMax, data.team.rules().buildAiTier))){
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if((foundPath || !calculating) && data.plans.isEmpty() && timer.get(timerStep, Mathf.lerp(placeIntervalMin, placeIntervalMax, data.team.rules().buildAiTier))){
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for(int i = 0; i < attempts; i++){
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int range = 150;
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