Wall-hugging ground patrol / Core storage changed to set
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@@ -163,9 +163,7 @@ public class TutorialSector{
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//world.tile(x + 1, y - 2).block().handleStack(Items.copper, 1, world.tile(x + 1, y - 2), null);
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//since placed() is not called here, add core manually
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if(!state.teams.get(waveTeam).cores.contains(world.tile(x, y), true)){
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state.teams.get(waveTeam).cores.add(world.tile(x, y));
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}
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state.teams.get(waveTeam).cores.add(world.tile(x, y));
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}
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private static class MarkerBlockMission extends BlockLocMission{
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