Heat turret support
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@@ -33,6 +33,7 @@ import mindustry.world.*;
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import mindustry.world.blocks.ConstructBlock.*;
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import mindustry.world.blocks.*;
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import mindustry.world.blocks.environment.*;
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import mindustry.world.blocks.heat.*;
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import mindustry.world.blocks.logic.LogicBlock.*;
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import mindustry.world.blocks.payloads.*;
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import mindustry.world.blocks.power.*;
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@@ -40,6 +41,8 @@ import mindustry.world.consumers.*;
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import mindustry.world.meta.*;
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import mindustry.world.modules.*;
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import java.util.*;
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import static mindustry.Vars.*;
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@EntityDef(value = {Buildingc.class}, isFinal = false, genio = false, serialize = false)
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@@ -281,6 +284,23 @@ abstract class BuildingComp implements Posc, Teamc, Healthc, Buildingc, Timerc,
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return true;
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}
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public float calculateHeat(float[] sideHeat){
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Arrays.fill(sideHeat, 0f);
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float heat = 0f;
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for(var edge : block.getEdges()){
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Building build = nearby(edge.x, edge.y);
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if(build != null && build.team == team && build instanceof HeatBlock heater && (!build.block.rotate || (relativeTo(build) + 2) % 4 == build.rotation)){
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//heat is distributed across building size
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float add = heater.heat() / build.block.size;
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sideHeat[Mathf.mod(relativeTo(build), 4)] += add;
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heat += add;
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}
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}
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return heat;
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}
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public void applyBoost(float intensity, float duration){
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//do not refresh time scale when getting a weaker intensity
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if(intensity >= this.timeScale - 0.001f){
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