hitColor colored beam effects. (#3471)

* hitColor colored beam effects.

* Same with lasers

* fix
This commit is contained in:
MEEP of Faith
2021-01-19 14:46:02 -08:00
committed by GitHub
parent 532a4bc140
commit c53a6a7c04
3 changed files with 23 additions and 2 deletions

View File

@@ -25,7 +25,7 @@ public class ContinuousLaserBulletType extends BulletType{
public ContinuousLaserBulletType(float damage){
super(0.001f, damage);
hitEffect = Fx.hitMeltdown;
hitEffect = Fx.hitBeam;
despawnEffect = Fx.none;
hitSize = 4;
drawSize = 420f;

View File

@@ -23,7 +23,8 @@ public class LaserBulletType extends BulletType{
public LaserBulletType(float damage){
super(0.01f, damage);
hitEffect = Fx.hitLancer;
hitEffect = Fx.hitLaserBlast;
hitColor = colors[2];
despawnEffect = Fx.none;
shootEffect = Fx.hitLancer;
smokeEffect = Fx.none;