Breach sounds

This commit is contained in:
Anuken
2025-12-09 15:14:31 -05:00
parent e77a1e2f2a
commit c5656278ad
5 changed files with 4 additions and 1 deletions

View File

@@ -79,6 +79,8 @@ public class BulletType extends Content implements Cloneable{
public Effect chargeEffect = Fx.none;
/** Extra smoke effect created when shooting. */
public Effect smokeEffect = Fx.shootSmallSmoke;
/** Overrides the shoot sound in turrets if set. Does nothing in units, as they can't have multiple ammo types. */
public Sound shootSound = Sounds.none;
/** Sound made when hitting something or getting removed.*/
public Sound hitSound = Sounds.none;
/** Sound made when hitting something or getting removed.*/