WIP objective system

This commit is contained in:
Anuken
2022-04-12 11:53:34 -04:00
parent a4ba1ed340
commit c5d89ea6bf
7 changed files with 181 additions and 20 deletions

View File

@@ -1,5 +1,6 @@
package mindustry.content;
import mindustry.game.MapObjectives.*;
import mindustry.type.*;
import static mindustry.content.Planets.*;
@@ -112,6 +113,15 @@ public class SectorPresets{
addStartingItems = true;
alwaysUnlocked = true;
difficulty = 1;
rules = r -> {
r.objectives.addAll(new ResearchObjective(Items.beryllium){{
markers = new ObjectiveMarker[]{
new TextMarker("Units can mine [accent]resources[] from walls.", 1984f, 2240f + 16f),
new ShapeMarker(1984f, 2240f),
};
}});
};
}};
two = new SectorPreset("two", erekir, 88){{

View File

@@ -280,7 +280,7 @@ public class Logic implements ApplicationListener{
}
}
private void updateWeather(){
protected void updateWeather(){
state.rules.weather.removeAll(w -> w.weather == null);
for(WeatherEntry entry : state.rules.weather){
@@ -297,6 +297,40 @@ public class Logic implements ApplicationListener{
}
}
protected void updateObjectives(){
//update objectives; do not get completed clientside
if(state.rules.objectives.size > 0){
var first = state.rules.objectives.first();
first.update();
//initialize markers
for(var marker : first.markers){
if(!marker.wasAdded){
marker.wasAdded = true;
marker.added();
}
}
if(!net.client() && first.complete()){
state.rules.objectives.remove(0);
if(!headless){
//delete markers
for(var marker : first.markers){
if(marker.wasAdded){
marker.removed();
marker.wasAdded = false;
}
}
}
//TODO call packet for this?
if(net.server()){
Call.setRules(state.rules);
}
}
}
}
@Remote(called = Loc.server)
public static void sectorCapture(){
//the sector has been conquered - waves get disabled
@@ -436,20 +470,7 @@ public class Logic implements ApplicationListener{
}
//TODO objectives clientside???
//update objectives; do not get completed clientside
if(state.rules.objectives.size > 0){
var first = state.rules.objectives.first();
first.update();
if(!net.client() && first.complete()){
state.rules.objectives.remove(0);
//TODO call packet for this?
if(net.server()){
Call.setRules(state.rules);
}
}
}
updateObjectives();
if(state.rules.waves && state.rules.waveTimer && !state.gameOver){
if(!isWaitingWave()){

View File

@@ -31,7 +31,11 @@ public abstract class WorldLabelComp implements Posc, Drawc, Syncc{
@Override
public void draw(){
Draw.z(z);
drawAt(text, x, y, z, flags, fontSize);
}
public static void drawAt(String text, float x, float y, float layer, int flags, float fontSize){
Draw.z(layer);
float z = Drawf.text();
Font font = (flags & flagOutline) != 0 ? Fonts.outline : Fonts.def;

View File

@@ -1,13 +1,52 @@
package mindustry.game;
import arc.*;
import arc.func.*;
import arc.struct.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.util.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.gen.*;
import mindustry.graphics.*;
public class MapObjectives{
public static Seq<Prov<MapObjective>> allObjectiveTypes = Seq.with();
public static Prov<MapObjective>[] allObjectiveTypes = new Prov[]{
ResearchObjective::new
};
public abstract class MapObjective{
public static Prov<ObjectiveMarker>[] allMarkerTypes = new Prov[]{
TextMarker::new, ShapeMarker::new
};
public static class ResearchObjective extends MapObjective{
public UnlockableContent content = Items.copper;
public ResearchObjective(UnlockableContent content){
this.content = content;
}
public ResearchObjective(){
}
@Override
public String text(){
return Core.bundle.format("objective.research", content.emoji(), content.localizedName);
}
@Override
public boolean complete(){
return content.unlocked();
}
@Override
public @Nullable String details(){
return super.details();
}
}
public static abstract class MapObjective{
public ObjectiveMarker[] markers = {};
public boolean complete(){
return false;
@@ -22,8 +61,76 @@ public class MapObjectives{
}
public @Nullable String text(){
return null;
}
public @Nullable String details(){
return null;
}
}
public static class ShapeMarker extends ObjectiveMarker{
public float x, y, radius = 6f, rotation = 0f;
public int sides = 4;
public Color color = Pal.accent;
public ShapeMarker(float x, float y){
this.x = x;
this.y = y;
}
public ShapeMarker(){
}
@Override
public void draw(){
Lines.stroke(3f, Pal.gray);
Lines.poly(x, y, sides, radius + 1f, rotation);
Lines.stroke(1f, color);
Lines.poly(x, y, sides, radius + 1f, rotation);
Draw.reset();
}
}
public static class TextMarker extends ObjectiveMarker{
public String text = "sample text";
public float x, y, fontSize = 1f;
public byte flags = WorldLabel.flagBackground | WorldLabel.flagOutline;
public TextMarker(String text, float x, float y, float fontSize, byte flags){
this.text = text;
this.x = x;
this.y = y;
this.fontSize = fontSize;
this.flags = flags;
}
public TextMarker(String text, float x, float y){
this.text = text;
this.x = x;
this.y = y;
}
public TextMarker(){
}
@Override
public void draw(){
WorldLabel.drawAt(text, x, y, Draw.z(), flags, fontSize);
}
}
/** Marker used for drawing UI to indicate something along with an objective. */
public static abstract class ObjectiveMarker{
/** makes sure markers are only added once */
public transient boolean wasAdded;
/** Called in the overlay draw layer.*/
public void draw(){}
/** Add any UI elements necessary. */
public void added(){}
/** Remove any UI elements, if necessary. */
public void removed(){}
}
}

View File

@@ -113,11 +113,18 @@ public class OverlayRenderer{
}
}
//draw objective markers, if any
if(state.rules.objectives.size > 0){
var first = state.rules.objectives.first();
for(var marker : first.markers){
marker.draw();
}
}
if(player.dead()) return; //dead players don't draw
InputHandler input = control.input;
Sized select = input.selectedUnit();
if(select == null) select = input.selectedControlBuild();
if(!Core.input.keyDown(Binding.control)) select = null;

View File

@@ -747,6 +747,16 @@ public class HudFragment{
table.labelWrap(() -> {
builder.setLength(0);
//objectives override mission?
if(state.rules.objectives.size > 0){
var first = state.rules.objectives.first();
String text = first.text();
if(text != null){
builder.append(text);
return builder;
}
}
//mission overrides everything
if(state.rules.mission != null){
builder.append(state.rules.mission);