Sprite cleanup / Stats / More balancing / New events

This commit is contained in:
Anuken
2019-01-17 15:30:50 -05:00
parent ccc20a9716
commit c6af151bf3
89 changed files with 1144 additions and 1047 deletions

View File

@@ -0,0 +1,86 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.arc.Core;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.type.Item;
import static io.anuke.mindustry.Vars.*;
public class GameOverDialog extends FloatingDialog{
private Team winner;
public GameOverDialog(){
super("$gameover");
setFillParent(false);
shown(this::rebuild);
}
public void show(Team winner){
this.winner = winner;
show();
}
void rebuild(){
buttons.clear();
cont.clear();
buttons.margin(10);
if(state.rules.pvp){
cont.add(Core.bundle.format("gameover.pvp",winner.localized())).pad(6);
buttons.addButton("$menu", () -> {
hide();
state.set(State.menu);
logic.reset();
}).size(130f, 60f);
}else{
if(control.isHighScore()){
cont.add("$highscore").pad(6);
cont.row();
}
cont.table(t -> {
cont.left().defaults().left();
cont.add(Core.bundle.format("stat.wave", state.stats.wavesLasted));
cont.row();
cont.add(Core.bundle.format("stat.enemiesDestroyed", state.stats.enemyUnitsDestroyed));
cont.row();
cont.add(Core.bundle.format("stat.built", state.stats.buildingsBuilt));
cont.row();
cont.add(Core.bundle.format("stat.destroyed", state.stats.buildingsDestroyed));
cont.row();
cont.add(Core.bundle.format("stat.deconstructed", state.stats.buildingsDeconstructed));
cont.row();
if(world.isZone() && !state.stats.itemsDelivered.isEmpty()){
cont.add("$stat.delivered");
cont.row();
for(Item item : content.items()){
if(state.stats.itemsDelivered.containsKey(item)){
cont.table(items -> {
items.add(" [LIGHT_GRAY]" + state.stats.itemsDelivered.get(item, 0));
items.addImage(item.region).size(8 *3).pad(4);
}).left();
cont.row();
}
}
}
}).pad(12);
if(world.isZone()){
buttons.addButton("$continue", () -> {
hide();
state.set(State.menu);
logic.reset();
ui.deploy.show();
}).size(130f, 60f);
}else{
buttons.addButton("$menu", () -> {
hide();
state.set(State.menu);
logic.reset();
}).size(130f, 60f);
}
}
}
}

View File

@@ -1,50 +0,0 @@
package io.anuke.mindustry.ui.dialogs;
import io.anuke.arc.Core;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.game.Team;
import static io.anuke.mindustry.Vars.*;
public class RestartDialog extends FloatingDialog{
private Team winner;
public RestartDialog(){
super("$gameover");
setFillParent(false);
shown(this::rebuild);
}
public void show(Team winner){
this.winner = winner;
show();
}
void rebuild(){
buttons.clear();
cont.clear();
buttons.margin(10);
if(state.rules.pvp){
cont.add(Core.bundle.format("gameover.pvp",winner.localized())).pad(6);
buttons.addButton("$menu", () -> {
hide();
state.set(State.menu);
logic.reset();
}).size(130f, 60f);
}else{
if(control.isHighScore()){
cont.add("$highscore").pad(6);
cont.row();
}
cont.add(Core.bundle.format("wave.lasted", state.wave)).pad(12);
buttons.addButton("$menu", () -> {
hide();
state.set(State.menu);
logic.reset();
}).size(130f, 60f);
}
}
}

View File

@@ -126,7 +126,7 @@ public class SettingsMenuDialog extends SettingsDialog{
if(mobile){
game.checkPref("autotarget", true);
}
game.sliderPref("saveinterval", 120, 10, 5 * 120, i -> Core.bundle.format("setting.seconds", i));
game.sliderPref("saveinterval", 60, 10, 5 * 120, i -> Core.bundle.format("setting.seconds", i));
if(!mobile){
game.checkPref("crashreport", true);