Fixed #11152
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@@ -1826,7 +1826,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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}
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boolean canTapPlayer(float x, float y){
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return player.within(x, y, playerSelectRange) && !player.dead() && player.unit().stack.amount > 0;
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return player.within(x, y, playerSelectRange) && !player.dead() && player.unit().stack.amount > 0 && block == null;
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}
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/** Tries to begin mining a tile, returns true if successful. */
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