Removed shadow sprites
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@@ -157,9 +157,7 @@ public class Blocks extends BlockList implements ContentList{
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minimapColor = Color.valueOf("549d5b");
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}};
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shrub = new Rock("shrub"){{
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shadow = "shrubshadow";
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}};
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shrub = new Rock("shrub");
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rock = new Rock("rock"){{
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variants = 2;
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@@ -41,7 +41,6 @@ public class DebugBlocks extends BlockList implements ContentList{
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powerVoid = new PowerBlock("powervoid"){
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{
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powerCapacity = Float.MAX_VALUE;
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shadow = "shadow-round-1";
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}
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@Override
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@@ -63,7 +62,6 @@ public class DebugBlocks extends BlockList implements ContentList{
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maxNodes = 100;
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outputsPower = true;
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consumesPower = false;
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shadow = "shadow-round-1";
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}
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@Override
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@@ -12,13 +12,11 @@ public class LiquidBlocks extends BlockList implements ContentList{
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public void load(){
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mechanicalPump = new Pump("mechanical-pump"){{
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shadow = "shadow-round-1";
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pumpAmount = 0.1f;
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tier = 0;
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}};
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rotaryPump = new Pump("rotary-pump"){{
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shadow = "shadow-rounded-2";
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pumpAmount = 0.2f;
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consumes.power(0.015f);
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liquidCapacity = 30f;
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@@ -29,7 +27,6 @@ public class LiquidBlocks extends BlockList implements ContentList{
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}};
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thermalPump = new Pump("thermal-pump"){{
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shadow = "shadow-rounded-2";
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pumpAmount = 0.275f;
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consumes.power(0.03f);
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liquidCapacity = 40f;
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@@ -72,7 +72,6 @@ public class PowerBlocks extends BlockList implements ContentList{
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}};
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powerNode = new PowerNode("power-node"){{
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shadow = "shadow-round-1";
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maxNodes = 4;
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laserRange = 6;
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}};
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@@ -81,7 +80,6 @@ public class PowerBlocks extends BlockList implements ContentList{
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size = 2;
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maxNodes = 6;
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laserRange = 9.5f;
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shadow = "shadow-round-2";
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}};
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}
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@@ -45,7 +45,6 @@ public class UnitBlocks extends BlockList implements ContentList{
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produceTime = 3600;
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size = 3;
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consumes.power(0.2f);
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shadow = "shadow-round-3";
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consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 30), new ItemStack(Items.titanium, 30), new ItemStack(Items.plastanium, 20)});
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}};
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@@ -54,7 +53,6 @@ public class UnitBlocks extends BlockList implements ContentList{
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produceTime = 8000;
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size = 4;
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consumes.power(0.3f);
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shadow = "shadow-round-4";
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consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 80), new ItemStack(Items.titanium, 80), new ItemStack(Items.plastanium, 50)});
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}};
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@@ -71,7 +69,6 @@ public class UnitBlocks extends BlockList implements ContentList{
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produceTime = 3400;
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size = 3;
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consumes.power(0.15f);
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shadow = "shadow-round-3";
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consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 20), new ItemStack(Items.thorium, 30)});
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}};
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@@ -80,12 +77,10 @@ public class UnitBlocks extends BlockList implements ContentList{
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produceTime = 5000;
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size = 3;
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consumes.power(0.2f);
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shadow = "shadow-round-3";
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consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 40), new ItemStack(Items.thorium, 50)});
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}};
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repairPoint = new RepairPoint("repair-point"){{
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shadow = "shadow-round-1";
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repairSpeed = 0.1f;
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}};
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@@ -37,28 +37,24 @@ public class UpgradeBlocks extends BlockList{
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mech = Mechs.dart;
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size = 2;
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powerCapacity = 50f;
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shadow = "shadow-rounded-2";
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}};
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javelinPad = new MechPad("javelin-ship-pad"){{
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mech = Mechs.javelin;
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size = 2;
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powerCapacity = 80f;
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shadow = "shadow-rounded-2";
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}};
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tridentPad = new MechPad("trident-ship-pad"){{
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mech = Mechs.trident;
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size = 2;
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powerCapacity = 100f;
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shadow = "shadow-rounded-2";
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}};
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glaivePad = new MechPad("glaive-ship-pad"){{
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mech = Mechs.glaive;
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size = 3;
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powerCapacity = 120f;
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shadow = "shadow-round-3";
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}};
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}
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}
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