Removed shadow sprites

This commit is contained in:
Anuken
2018-11-17 11:33:56 -05:00
parent 745592f507
commit c6f1f19866
29 changed files with 1136 additions and 1305 deletions

View File

@@ -157,9 +157,7 @@ public class Blocks extends BlockList implements ContentList{
minimapColor = Color.valueOf("549d5b");
}};
shrub = new Rock("shrub"){{
shadow = "shrubshadow";
}};
shrub = new Rock("shrub");
rock = new Rock("rock"){{
variants = 2;

View File

@@ -41,7 +41,6 @@ public class DebugBlocks extends BlockList implements ContentList{
powerVoid = new PowerBlock("powervoid"){
{
powerCapacity = Float.MAX_VALUE;
shadow = "shadow-round-1";
}
@Override
@@ -63,7 +62,6 @@ public class DebugBlocks extends BlockList implements ContentList{
maxNodes = 100;
outputsPower = true;
consumesPower = false;
shadow = "shadow-round-1";
}
@Override

View File

@@ -12,13 +12,11 @@ public class LiquidBlocks extends BlockList implements ContentList{
public void load(){
mechanicalPump = new Pump("mechanical-pump"){{
shadow = "shadow-round-1";
pumpAmount = 0.1f;
tier = 0;
}};
rotaryPump = new Pump("rotary-pump"){{
shadow = "shadow-rounded-2";
pumpAmount = 0.2f;
consumes.power(0.015f);
liquidCapacity = 30f;
@@ -29,7 +27,6 @@ public class LiquidBlocks extends BlockList implements ContentList{
}};
thermalPump = new Pump("thermal-pump"){{
shadow = "shadow-rounded-2";
pumpAmount = 0.275f;
consumes.power(0.03f);
liquidCapacity = 40f;

View File

@@ -72,7 +72,6 @@ public class PowerBlocks extends BlockList implements ContentList{
}};
powerNode = new PowerNode("power-node"){{
shadow = "shadow-round-1";
maxNodes = 4;
laserRange = 6;
}};
@@ -81,7 +80,6 @@ public class PowerBlocks extends BlockList implements ContentList{
size = 2;
maxNodes = 6;
laserRange = 9.5f;
shadow = "shadow-round-2";
}};
}

View File

@@ -45,7 +45,6 @@ public class UnitBlocks extends BlockList implements ContentList{
produceTime = 3600;
size = 3;
consumes.power(0.2f);
shadow = "shadow-round-3";
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 30), new ItemStack(Items.titanium, 30), new ItemStack(Items.plastanium, 20)});
}};
@@ -54,7 +53,6 @@ public class UnitBlocks extends BlockList implements ContentList{
produceTime = 8000;
size = 4;
consumes.power(0.3f);
shadow = "shadow-round-4";
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 80), new ItemStack(Items.titanium, 80), new ItemStack(Items.plastanium, 50)});
}};
@@ -71,7 +69,6 @@ public class UnitBlocks extends BlockList implements ContentList{
produceTime = 3400;
size = 3;
consumes.power(0.15f);
shadow = "shadow-round-3";
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 20), new ItemStack(Items.thorium, 30)});
}};
@@ -80,12 +77,10 @@ public class UnitBlocks extends BlockList implements ContentList{
produceTime = 5000;
size = 3;
consumes.power(0.2f);
shadow = "shadow-round-3";
consumes.items(new ItemStack[]{new ItemStack(Items.silicon, 40), new ItemStack(Items.thorium, 50)});
}};
repairPoint = new RepairPoint("repair-point"){{
shadow = "shadow-round-1";
repairSpeed = 0.1f;
}};

View File

@@ -37,28 +37,24 @@ public class UpgradeBlocks extends BlockList{
mech = Mechs.dart;
size = 2;
powerCapacity = 50f;
shadow = "shadow-rounded-2";
}};
javelinPad = new MechPad("javelin-ship-pad"){{
mech = Mechs.javelin;
size = 2;
powerCapacity = 80f;
shadow = "shadow-rounded-2";
}};
tridentPad = new MechPad("trident-ship-pad"){{
mech = Mechs.trident;
size = 2;
powerCapacity = 100f;
shadow = "shadow-rounded-2";
}};
glaivePad = new MechPad("glaive-ship-pad"){{
mech = Mechs.glaive;
size = 3;
powerCapacity = 120f;
shadow = "shadow-round-3";
}};
}
}