Slightly more accurate unit payloads
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@@ -141,8 +141,8 @@ public class UnitPayload implements Payload{
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//TODO should not happen
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if(unit.type == null) return;
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//TODO this would be more accurate but has all sorts of associated problems
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if(false){
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//TODO this would be more accurate but has all sorts of associated problems (?)
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if(true){
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unit.elevation = 0f;
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//avoids drawing mining or building
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unit.type.draw(unit);
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