Fixed erekir unit requirements

This commit is contained in:
Anuken
2022-02-13 20:54:25 -05:00
parent 0593c66f70
commit c8b11c4447
11 changed files with 43 additions and 1 deletions

View File

@@ -77,6 +77,8 @@ public class Rules{
public float enemyCoreBuildRadius = 400f;
/** If true, no-build zones are calculated based on the closest core. */
public boolean polygonCoreProtection = false;
/** If true, blocks cannot be placed near blocks that are near the enemy team.*/
public boolean placeRangeCheck = false;
/** If true, dead teams in PvP automatically have their blocks & units converted to derelict upon death. */
public boolean cleanupDeadTeams = true;
/** Radius around enemy wave drop zones.*/