Misc requirement tweaks

This commit is contained in:
Anuken
2022-10-23 10:30:34 -04:00
parent 2ba4a3991b
commit c8fb0659d4
2 changed files with 7 additions and 7 deletions

View File

@@ -2436,20 +2436,21 @@ public class Blocks{
requirements(Category.power, with(Items.beryllium, 8));
consumesPower = outputsPower = true;
health = 90;
consumePowerBuffered(1000f);
range = 10;
fogRadius = 1;
researchCost = with(Items.beryllium, 5);
consumePowerBuffered(1000f);
}};
//TODO requirements
beamTower = new BeamNode("beam-tower"){{
requirements(Category.power, with(Items.beryllium, 30, Items.oxide, 20, Items.silicon, 10));
requirements(Category.power, with(Items.beryllium, 30, Items.oxide, 10, Items.silicon, 10));
size = 3;
consumesPower = outputsPower = true;
consumePowerBuffered(40000f);
range = 23;
scaledHealth = 90;
consumePowerBuffered(40000f);
}};
beamLink = new LongPowerNode("beam-link"){{
@@ -2754,7 +2755,6 @@ public class Blocks{
consumeLiquid(Liquids.water, 0.15f);
}};
//TODO output heat?
ventCondenser = new AttributeCrafter("vent-condenser"){{
requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 60));
attribute = Attribute.steam;