Added weapon upgrades, bugfixes
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@@ -1,5 +1,5 @@
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mindsutry.png
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mindustry.png
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size: 256,32
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format: RGBA8888
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filter: Nearest,Nearest
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@@ -228,6 +228,13 @@ ironwall
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orig: 8, 8
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junction
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laser
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rotate: false
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xy: 95, 7
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@@ -251,7 +258,7 @@ machineturret
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index: -1
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mech1
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rotate: false
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@@ -265,7 +272,7 @@ megarepairturret
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player
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rotate: false
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xy: 198, 13
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@@ -279,7 +286,7 @@ repairturret
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router
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rotate: false
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xy: 198, 13
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xy: 208, 13
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@@ -307,77 +314,77 @@ sniperturret
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index: -1
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steelconveyor
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rotate: false
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xy: 208, 13
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steelwall
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rotate: false
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xy: 228, 13
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xy: 238, 13
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stone
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xy: 98, 3
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stone2
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rotate: false
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stone3
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rotate: false
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xy: 118, 3
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xy: 128, 3
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stoneblock
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rotate: false
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xy: 128, 3
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xy: 138, 3
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stonedrill
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rotate: false
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xy: 138, 3
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xy: 148, 3
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stonedrillhead
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rotate: false
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xy: 138, 3
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stonewall
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rotate: false
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xy: 148, 3
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xy: 158, 3
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@@ -389,3 +396,17 @@ turret
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orig: 10, 10
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index: -1
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weapon-blaster
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xy: 168, 3
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weapon-trishot
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rotate: false
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xy: 178, 3
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After Width: | Height: | Size: 4.4 KiB |
@@ -34,6 +34,8 @@ io.anuke.ucore.scene.ui.TextButton$TextButtonStyle: {
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},
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io.anuke.ucore.scene.ui.ImageButton$ImageButtonStyle: {
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default: {down: button-down, up: button },
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static: {up: button },
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static-down: {up: button-down },
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blue: {down: button-blue-down, up: button-blue },
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toggle: {checked: button-down, down: button-down, up: button },
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togglemap: {checked: button-map-down, down: button-map-down, up: button-map },
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