Added all export/import menus, fixed bad icons for editor blocks
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@@ -150,8 +150,8 @@ text.enemies={0} Enemies
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text.enemies.single={0} Enemy
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text.loadimage=Load Image
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text.saveimage=Save Image
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text.oregen=Ore Generation
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text.unknown=Unknown
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text.editor.oregen=Ore Generation
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text.editor.mapinfo=Map Info
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text.editor.author=Author:
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text.editor.description=Description:
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@@ -164,8 +164,21 @@ text.editor.generate=Generate
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text.editor.resize=Resize
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text.editor.loadmap=Load Map
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text.editor.savemap=Save Map
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text.editor.saved=Saved!
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text.editor.save.noname=Your map does not have a name! Set one in the 'map info' menu.
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text.editor.save.overwrite=Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
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text.editor.import=Import...
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text.editor.importmap=Import Map
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text.editor.exportmap=Export Map
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text.editor.importmap.description=Import an already existing map
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text.editor.importfile=Import File
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text.editor.importfile.description=Import an external map file
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text.editor.importimage=Import Terrain Image
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text.editor.importimage.description=Import an external map image file
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text.editor.export=Export...
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text.editor.exportfile=Export File
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text.editor.exportfile.description=Export a map file
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text.editor.exportimage=Export Terrain Image
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text.editor.exportimage.description=Export a map image file
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text.editor.loadimage=Import Terrain
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text.editor.saveimage=Export Terrain
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text.editor.unsaved=[scarlet]You have unsaved changes![]\nAre you sure you want to exit?
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@@ -177,7 +190,6 @@ text.editor.resizemap=Resize Map
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text.editor.resizebig=[scarlet]Warning!\n[]Maps larger than 256 units may be laggy and unstable.
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text.editor.mapname=Map Name:
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text.editor.overwrite=[accent]Warning!\nThis overwrites an existing map.
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text.editor.failoverwrite=[crimson]Cannot overwrite default map!
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text.editor.selectmap=Select a map to load:
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text.width=Width:
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text.height=Height:
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