Fixed conveyors not moving units
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@@ -170,13 +170,14 @@ public class Conveyor extends Block implements Autotiler{
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@Override
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public void unitOn(Unit unit){
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if(clogHeat > 0.5f){
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return;
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}
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noSleep();
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float mspeed = speed * tilesize / 2.4f;
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float mspeed = speed * tilesize * 55f;
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float centerSpeed = 0.1f;
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float centerDstScl = 3f;
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float tx = Geometry.d4[rotation].x, ty = Geometry.d4[rotation].y;
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