Turrets target blocks / Added core no-build radius
This commit is contained in:
@@ -142,7 +142,7 @@ public class BlockIndexer{
|
||||
for(int ty = ry * structQuadrantSize; ty < (ry + 1) * structQuadrantSize && ty < world.height(); ty++){
|
||||
Tile other = world.tile(tx, ty);
|
||||
|
||||
if(other == null || other.entity == null || !pred.test(other)) continue;
|
||||
if(other == null || other.entity == null || other.getTeam() != team || !pred.test(other)) continue;
|
||||
|
||||
TileEntity e = other.entity;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user