Turrets target blocks / Added core no-build radius
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@@ -242,7 +242,7 @@ public class WorldGenerator{
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int x = sectorX * sectorSize + localX + Short.MAX_VALUE;
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int y = sectorY * sectorSize + localY + Short.MAX_VALUE;
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Block floor = Blocks.stone;
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Block floor;
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Block wall = Blocks.air;
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double ridge = rid.getValue(x, y, 1f / 400f);
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@@ -285,6 +285,8 @@ public class WorldGenerator{
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}
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}else if(minDst > lerpDst/1.5f){
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floor = Blocks.lava;
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}else{
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floor = Blocks.blackstone;
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}
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if(temp < 0.6f){
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