time for a crusade against dialogs
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@@ -636,7 +636,7 @@ public class Bullets implements ContentList{
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}
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};
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arc = new BulletType(0.001f, 25){
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arc = new BulletType(0.001f, 21){
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{
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lifetime = 1;
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despawnEffect = Fx.none;
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@@ -37,8 +37,8 @@ public class StatusEffects implements ContentList{
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speedMultiplier = 0.9f;
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effect = Fx.wet;
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trans(() -> shocked, ((unit, time, newTime, result) -> unit.damage(15f)));
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opposite(() -> burning, () -> shocked);
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trans(() -> shocked, ((unit, time, newTime, result) -> unit.damage(20f)));
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opposite(() -> burning);
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}};
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melting = new StatusEffect(){{
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