Renamed internal 'noWaves' mode / Fixed text encoding issues

This commit is contained in:
Anuken
2018-12-05 15:38:32 -05:00
parent 80360214df
commit ca04504573
9 changed files with 32 additions and 26 deletions

View File

@@ -60,7 +60,7 @@ public class DesktopPlatform extends Platform{
presence.largeImageText = "Wave " + state.wave;
}
if(state.mode != GameMode.noWaves){
if(state.mode != GameMode.attack){
presence.state = Strings.capitalize(state.mode.name());
}else{
presence.state = unitGroups[players[0].getTeam().ordinal()].size() == 1 ? "1 Unit Active" :