Increased fog view range, added tile fog discovery

This commit is contained in:
Anuken
2018-06-24 16:20:42 -04:00
parent 41e611d7db
commit ca10ab0274
8 changed files with 53 additions and 10 deletions
+3
View File
@@ -15,5 +15,8 @@ void main() {
color.a = 1.0 - color.r;
color.rgb = vec3(0.0);
color.a = float(int(color.a / round)) * round;
if(color.a >= 1.0 - round){
color.a = 1.0;
}
gl_FragColor = color * v_color;
}