Removed unused 'pad' recipe modifier

This commit is contained in:
Anuken
2018-10-13 10:54:05 -04:00
parent 3688dde5e5
commit cab585225d
4 changed files with 4 additions and 13 deletions

View File

@@ -15,17 +15,14 @@ public enum GameMode{
disableWaves = true;
hidden = true;
enemyCheat = true;
showPads = true;
}},
victory{{
disableWaves = true;
hidden = true;
enemyCheat = false;
showPads = true;
showMission = false;
}},
pvp{{
showPads = true;
disableWaves = true;
isPvp = true;
hidden = true;
@@ -33,7 +30,7 @@ public enum GameMode{
respawnTime = 60 * 10;
}};
public boolean infiniteResources, disableWaveTimer, disableWaves, showMission = true, hidden, enemyCheat, isPvp, showPads;
public boolean infiniteResources, disableWaveTimer, disableWaves, showMission = true, hidden, enemyCheat, isPvp;
public float enemyCoreBuildRadius = 400f;
public float respawnTime = 60 * 4;

View File

@@ -45,7 +45,7 @@ public class SectorPresets{
//pad mission
add(new SectorPreset(0, -2,
Structs.array(
Missions.blockRecipe(mobile ? UpgradeBlocks.tridentPad : UpgradeBlocks.deltaPad),
Missions.blockRecipe(mobile ? UpgradeBlocks.alphaPad : UpgradeBlocks.dartPad),
new MechMission(Mechs.delta),
new WaveMission(15)
),

View File

@@ -32,7 +32,6 @@ public class Recipe extends UnlockableContent{
public RecipeVisibility visibility = RecipeVisibility.all;
//the only gamemode in which the recipe shows up
public GameMode mode;
public boolean isPad;
public boolean hidden;
public boolean alwaysUnlocked;
@@ -68,7 +67,7 @@ public class Recipe extends UnlockableContent{
arr.clear();
for(Recipe r : content.recipes()){
if(r.category == category && (control.unlocks.isUnlocked(r)) &&
!((r.mode != null && r.mode != state.mode) || !r.visibility.shown() || (r.isPad && !state.mode.showPads))){
!((r.mode != null && r.mode != state.mode) || !r.visibility.shown())){
arr.add(r);
}
}
@@ -90,11 +89,6 @@ public class Recipe extends UnlockableContent{
return recipeMap.get(block);
}
public Recipe setPad(){
this.isPad = true;
return this;
}
public Recipe setVisible(RecipeVisibility visibility){
this.visibility = visibility;
return this;

View File

@@ -173,7 +173,7 @@ public class BlocksFragment extends Fragment{
//add actual recipes
for(Recipe r : recipes){
if((r.mode != null && r.mode != state.mode) || !r.visibility.shown() || (r.isPad && !state.mode.showPads)) continue;
if((r.mode != null && r.mode != state.mode) || !r.visibility.shown()) continue;
ImageButton image = new ImageButton(new TextureRegion(), "select");