New unit death, wreck and creation noises
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@@ -6253,6 +6253,7 @@ public class Blocks{
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consumePower(13f);
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consumeItems(with(Items.silicon, 850, Items.titanium, 750, Items.plastanium, 650));
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consumeLiquid(Liquids.cryofluid, 1f);
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createSound = Sounds.unitCreateBig;
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constructTime = 60f * 60f * 1.5f;
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liquidCapacity = 60f;
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@@ -6278,6 +6279,7 @@ public class Blocks{
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constructTime = 60f * 60f * 4;
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liquidCapacity = 180f;
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createSound = Sounds.unitCreateBig;
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upgrades.addAll(
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new UnitType[]{UnitTypes.antumbra, UnitTypes.eclipse},
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@@ -1037,6 +1037,7 @@ public class UnitTypes{
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omniMovement = false;
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rotateSpeed = 5f;
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circleTargetRadius = 60f;
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wreckSoundVolume = 0.7f;
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weapons.add(new Weapon(){{
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y = 1f;
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@@ -1323,6 +1324,7 @@ public class UnitTypes{
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range = 50f;
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isEnemy = false;
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controlSelectGlobal = false;
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wreckSoundVolume = deathSoundVolume = 0.7f;
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ammoType = new PowerAmmoType(500);
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@@ -1348,6 +1350,7 @@ public class UnitTypes{
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ammoType = new PowerAmmoType(900);
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mineTier = 2;
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mineSpeed = 3.5f;
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wreckSoundVolume = 0.9f;
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abilities.add(new RepairFieldAbility(5f, 60f * 8, 50f));
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@@ -2445,6 +2448,8 @@ public class UnitTypes{
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engineOffset = 6f;
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hitSize = 8f;
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alwaysUnlocked = true;
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wreckSoundVolume = 0.8f;
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deathSoundVolume = 0.7f;
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weapons.add(new Weapon("small-basic-weapon"){{
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reload = 17f;
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