Fixed water animation conflict

This commit is contained in:
Anuken
2020-04-23 15:08:32 -04:00
parent 87ed405916
commit cafd076f9c
5 changed files with 15 additions and 12 deletions

View File

@@ -8,7 +8,6 @@ import arc.graphics.gl.*;
import static mindustry.Vars.renderer;
public enum CacheLayer{
//TODO water animation breaks when tar/slag is present
water{
@Override
public void begin(){