Clean up text capitalization, misc UI (#1072)

This commit is contained in:
Joshua Fan
2019-11-15 17:01:59 -08:00
committed by Anuken
parent b795d97d0e
commit cafd95859f
26 changed files with 67 additions and 67 deletions

View File

@@ -48,7 +48,7 @@ public class Blocks implements ContentList{
melter, separator, sporePress, pulverizer, incinerator, coalCentrifuge,
//sandbox
powerVoid, powerSource, itemSource, liquidSource, itemVoid, message,
powerSource, powerVoid, itemSource, itemVoid, liquidSource, message,
//defense
scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
@@ -537,7 +537,7 @@ public class Blocks implements ContentList{
hasPower = true;
consumes.power(4f);
consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
consumes.items(new ItemStack(Items.copper, 3), new ItemStack(Items.lead, 4), new ItemStack(Items.titanium, 2), new ItemStack(Items.silicon, 3));
}};
cryofluidMixer = new LiquidConverter("cryofluidmixer"){{
@@ -713,11 +713,11 @@ public class Blocks implements ContentList{
//endregion
//region sandbox
powerVoid = new PowerVoid("power-void"){{
powerSource = new PowerSource("power-source"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};
powerSource = new PowerSource("power-source"){{
powerVoid = new PowerVoid("power-void"){{
requirements(Category.power, BuildVisibility.sandboxOnly, ItemStack.with());
alwaysUnlocked = true;
}};