Bugfixes
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@@ -439,10 +439,12 @@ public class MobileInput extends InputHandler implements GestureListener{
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@Override
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public boolean touchDown(int screenX, int screenY, int pointer, KeyCode button){
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if(state.is(State.menu) || player.isDead()) return false;
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if(state.is(State.menu)) return false;
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down = true;
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if(player.isDead()) return false;
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//get tile on cursor
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Tile cursor = tileAt(screenX, screenY);
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