Yet another floor
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@@ -60,8 +60,11 @@ public class Blocks{
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arkyicBoulder, crystalCluster, vibrantCrystalCluster, crystalBlocks, crystalOrbs, crystallineBoulder, redIceBoulder, rhyoliteBoulder, redStoneBoulder,
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metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor4, metalFloor5, basalt, magmarock, hotrock, snowWall, saltWall,
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//old metal floors
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darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal,
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//new metal floors
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darkPanel1, darkPanel2, darkPanel3, darkPanel4, darkPanel5, darkPanel6, darkMetal, cruxFloor1, cruxFloor2, cruxFloor3, cruxFloor4, cruxFloor5, cruxFloor6, cruxFloor7, cruxFloor8, cruxFloor9, cruxFloor10,
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cruxFloor1, cruxFloor2, cruxFloor3, cruxFloor4, cruxFloor5, cruxFloor6, cruxFloor7, cruxFloor8, cruxFloor9, cruxFloor10, cruxFloor11, cruxFloor12,
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//colored
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coloredFloor, coloredWall,
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@@ -881,6 +884,23 @@ public class Blocks{
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drawEdgeIn = false;
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}};
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cruxFloor11 = new Floor("crux-floor-11"){{
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autotile = true;
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drawEdgeOut = false;
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drawEdgeIn = false;
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autotileVariants = 3;
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}};
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cruxFloor12 = new Floor("crux-floor-12"){{
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autotile = true;
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drawEdgeOut = false;
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drawEdgeIn = false;
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autotileVariants = 4;
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emitLight = true;
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lightRadius = 30f;
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lightColor = Team.crux.color.cpy().a(0.3f);
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}};
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coloredFloor = new ColoredFloor("colored-floor"){{
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autotile = true;
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drawEdgeOut = false;
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