Reduced arc turret shield damage

This commit is contained in:
Anuken
2025-05-02 00:05:04 -04:00
parent ba0e86d278
commit cb83d70cda
37 changed files with 38 additions and 37 deletions

View File

@@ -3442,6 +3442,7 @@ public class Blocks{
lightColor = Color.white;
collidesAir = false;
buildingDamageMultiplier = 0.25f;
shieldDamageMultiplier = 0.2f;
}};
}};
reload = 35f;

View File

@@ -60,8 +60,8 @@ public abstract class PlanetGenerator extends BasicGenerator implements HexMeshe
out.append("[gray]").append(Iconc.lock).append(" ").append(Core.bundle.get("locked"));
}
public TextureRegion getLockedIcon(Sector hovered){
return (hovered.preset == null && !hovered.planet.allowLaunchToNumbered ? Fonts.getLargeIcon("cancel") : Fonts.getLargeIcon("lock"));
public @Nullable TextureRegion getLockedIcon(Sector hovered){
return (hovered.preset == null && !hovered.planet.allowLaunchToNumbered ? null : Fonts.getLargeIcon("lock"));
}
/** @return whether to allow landing on the specified procedural sector */