Fixed 32-bit version not working due to Discord integration
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@@ -106,7 +106,7 @@ public class TileEntity extends Entity{
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@Override
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public void update(){
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synchronized (tile) {
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synchronized (Tile.tileSetLock) {
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if (health != 0 && health < tile.block().health && !(tile.block() instanceof Wall) &&
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Mathf.chance(0.009f * Timers.delta() * (1f - health / tile.block().health))) {
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