Added initial campaign selection dialog

This commit is contained in:
Anuken
2022-09-18 23:33:47 -04:00
parent 5117a5bd71
commit cbd38003b1
7 changed files with 78 additions and 12 deletions

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@@ -176,6 +176,10 @@ filename = File Name:
unlocked = New content unlocked! unlocked = New content unlocked!
available = New research available! available = New research available!
unlock.incampaign = < Unlock in campaign for details > unlock.incampaign = < Unlock in campaign for details >
campaign.select = Select Starting Campaign
campaign.none = [lightgray]Select a planet to start on.\nThis can be switched at any time.
campaign.erekir = [accent]Recommended for new players.[]\n\nNewer, more polished content. Mostly linear campaign progression.\n\nHigher quality maps and overall experience.
campaign.serpulo = [scarlet]Not recommended for new players.[]\n\nOlder content; the classic experience. More open-ended.\n\nPotentially unbalanced maps and campaign mechanics. Less polished.
completed = [accent]Completed completed = [accent]Completed
techtree = Tech Tree techtree = Tech Tree
techtree.select = Tech Tree Selection techtree.select = Tech Tree Selection

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@@ -64,6 +64,7 @@ public class Planets{
lightDstFrom = 0.2f; lightDstFrom = 0.2f;
clearSectorOnLose = true; clearSectorOnLose = true;
defaultCore = Blocks.coreBastion; defaultCore = Blocks.coreBastion;
iconColor = Color.valueOf("ff9266");
hiddenItems.addAll(Items.serpuloItems).removeAll(Items.erekirItems); hiddenItems.addAll(Items.serpuloItems).removeAll(Items.erekirItems);
//TODO SHOULD there be lighting? //TODO SHOULD there be lighting?
@@ -140,6 +141,7 @@ public class Planets{
r.attributes.clear(); r.attributes.clear();
r.showSpawns = false; r.showSpawns = false;
}; };
iconColor = Color.valueOf("7d4dff");
atmosphereColor = Color.valueOf("3c1b8f"); atmosphereColor = Color.valueOf("3c1b8f");
atmosphereRadIn = 0.02f; atmosphereRadIn = 0.02f;
atmosphereRadOut = 0.3f; atmosphereRadOut = 0.3f;

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@@ -89,6 +89,8 @@ public class Planet extends UnlockableContent{
public Color lightColor = Color.white.cpy(); public Color lightColor = Color.white.cpy();
/** Atmosphere tint for landable planets. */ /** Atmosphere tint for landable planets. */
public Color atmosphereColor = new Color(0.3f, 0.7f, 1.0f); public Color atmosphereColor = new Color(0.3f, 0.7f, 1.0f);
/** Icon for appearance in planet list. */
public Color iconColor = Color.white.cpy();
/** Whether this planet has an atmosphere. */ /** Whether this planet has an atmosphere. */
public boolean hasAtmosphere = true; public boolean hasAtmosphere = true;
/** Whether to allow users to specify a custom launch schematic for this map. */ /** Whether to allow users to specify a custom launch schematic for this map. */
@@ -107,6 +109,8 @@ public class Planet extends UnlockableContent{
public boolean prebuildBase = true; public boolean prebuildBase = true;
/** If true, waves are created on sector loss. TODO remove. */ /** If true, waves are created on sector loss. TODO remove. */
public boolean allowWaves = false; public boolean allowWaves = false;
/** Icon as displayed in the planet selection dialog. This is a string, as drawables are null at load time. */
public String icon = "commandRally";
/** Default core block for launching. */ /** Default core block for launching. */
public Block defaultCore = Blocks.coreShard; public Block defaultCore = Blocks.coreShard;
/** Sets up rules on game load for any sector on this planet. */ /** Sets up rules on game load for any sector on this planet. */
@@ -169,6 +173,10 @@ public class Planet extends UnlockableContent{
} }
} }
public @Nullable Sector getStartSector(){
return sectors.size == 0 ? null : sectors.get(startSector);
}
public void applyRules(Rules rules){ public void applyRules(Rules rules){
ruleSetter.get(rules); ruleSetter.get(rules);

View File

@@ -1,8 +1,10 @@
package mindustry.ui.dialogs; package mindustry.ui.dialogs;
import arc.*; import arc.*;
import arc.assets.loaders.TextureLoader.*;
import arc.func.*; import arc.func.*;
import arc.graphics.*; import arc.graphics.*;
import arc.graphics.Texture.*;
import arc.graphics.g2d.*; import arc.graphics.g2d.*;
import arc.graphics.gl.*; import arc.graphics.gl.*;
import arc.input.*; import arc.input.*;
@@ -69,6 +71,8 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
public Table sectorTop = new Table(), notifs = new Table(), expandTable = new Table(); public Table sectorTop = new Table(), notifs = new Table(), expandTable = new Table();
public Label hoverLabel = new Label(""); public Label hoverLabel = new Label("");
private Texture[] planetTextures;
public PlanetDialog(){ public PlanetDialog(){
super("", Styles.fullDialog); super("", Styles.fullDialog);
@@ -87,8 +91,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
//clear all except first, which is the last sector. //clear all except first, which is the last sector.
newPresets.truncate(1); newPresets.truncate(1);
}else if(selected != null){ }else if(selected != null){
selected = null; selectSector(null);
updateSelected();
}else{ }else{
Core.app.post(() -> hide()); Core.app.post(() -> hide());
} }
@@ -160,6 +163,54 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
}); });
shown(this::setup); shown(this::setup);
//show selection of Erekir/Serpulo campaign if the user has no bases, and hasn't selected yet (essentially a "have they played campaign before" check)
shown(() -> {
if(!settings.getBool("campaignselect") && !content.planets().contains(p -> p.sectors.contains(s -> s.hasBase()))){
var diag = new BaseDialog("@campaign.select");
Planet[] selected = {null};
var group = new ButtonGroup<>();
group.setMinCheckCount(0);
state.planet = Planets.sun;
Planet[] choices = {Planets.serpulo, Planets.erekir};
int i = 0;
for(var planet : choices){
TextureRegion tex = new TextureRegion(planetTextures[i]);
diag.cont.button(b -> {
b.top();
b.add(planet.localizedName).color(Pal.accent).style(Styles.outlineLabel);
b.row();
b.image(new TextureRegionDrawable(tex)).grow().scaling(Scaling.fit);
}, Styles.togglet, () -> selected[0] = planet).size(Core.app.isMobile() ? 220f : 320f).group(group);
i ++;
}
diag.cont.row();
diag.cont.label(() -> selected[0] == null ? "@campaign.none" : "@campaign." + selected[0].name).labelAlign(Align.center).style(Styles.outlineLabel).width(440f).wrap().colspan(2);
diag.buttons.button("@ok", Icon.ok, () -> {
state.planet = selected[0];
lookAt(state.planet.getStartSector());
selectSector(state.planet.getStartSector());
settings.put("campaignselect", true);
diag.hide();
}).size(300f, 64f).disabled(b -> selected[0] == null);
app.post(() -> diag.show());
}
});
planetTextures = new Texture[2];
String[] names = {"sprites/planets/serpulo.png", "sprites/planets/erekir.png"};
for(int i = 0; i < names.length; i++){
int fi = i;
assets.load(names[i], Texture.class, new TextureParameter(){{
minFilter = magFilter = TextureFilter.linear;
}}).loaded = t -> planetTextures[fi] = t;
assets.finishLoadingAsset(names[i]);
}
} }
/** show with no limitations, just as a map. */ /** show with no limitations, just as a map. */
@@ -551,17 +602,14 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
buttons, buttons,
//planet selection //planet selection
new Table(t -> { new Table(t -> {
t.right(); t.top().left();
if(content.planets().count(this::selectable) > 1){ if(content.planets().count(this::selectable) > 1){
t.table(Styles.black6, pt -> { t.table(Tex.pane, pt -> {
pt.add("@planets").color(Pal.accent); pt.margin(4f);
pt.row();
pt.image().growX().height(4f).pad(6f).color(Pal.accent);
pt.row();
for(int i = 0; i < content.planets().size; i++){ for(int i = 0; i < content.planets().size; i++){
Planet planet = content.planets().get(i); Planet planet = content.planets().get(i);
if(selectable(planet)){ if(selectable(planet)){
pt.button(planet.localizedName, Styles.flatTogglet, () -> { pt.button(planet.localizedName, Icon.icons.get(planet.icon + "Small", Icon.icons.get(planet.icon, Icon.commandRallySmall)), Styles.flatTogglet, () -> {
selected = null; selected = null;
launchSector = null; launchSector = null;
if(state.planet != planet){ if(state.planet != planet){
@@ -570,7 +618,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
rebuildExpand(); rebuildExpand();
} }
settings.put("lastplanet", planet.name); settings.put("lastplanet", planet.name);
}).width(200).height(40).growX().update(bb -> bb.setChecked(state.planet == planet)); }).width(190).height(40).growX().update(bb -> bb.setChecked(state.planet == planet)).with(w -> w.marginLeft(10f)).get().getChildren().get(1).setColor(planet.iconColor);
pt.row(); pt.row();
} }
} }
@@ -943,6 +991,11 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
} }
} }
void selectSector(Sector sector){
selected = sector;
updateSelected();
}
void updateSelected(){ void updateSelected(){
Sector sector = selected; Sector sector = selected;
Table stable = sectorTop; Table stable = sectorTop;
@@ -1128,8 +1181,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
dialog.buttons.button("@sector.view", Icon.eyeSmall, () -> { dialog.buttons.button("@sector.view", Icon.eyeSmall, () -> {
dialog.hide(); dialog.hide();
lookAt(attacked); lookAt(attacked);
selected = attacked; selectSector(attacked);
updateSelected();
}); });
dialog.show(); dialog.show();