Fixed many various bugs with syncing things

This commit is contained in:
Anuken
2018-06-10 23:33:37 -04:00
parent 2ddd768393
commit cbd83b5e39
20 changed files with 175 additions and 120 deletions
@@ -30,7 +30,7 @@ public class OverlayRenderer {
for(Player player : players) {
InputHandler input = control.input(player.playerIndex);
if(!input.isDrawing()) continue;
if(!input.isDrawing() || player.isDead()) continue;
Shaders.outline.color.set(Palette.accent);
Graphics.beginShaders(Shaders.outline);
@@ -44,6 +44,7 @@ public class OverlayRenderer {
public void drawTop(){
for(Player player : players) {
if(player.isDead()) continue; //dead player don't draw
InputHandler input = control.input(player.playerIndex);