WIP objective editor progress

This commit is contained in:
Anuken
2022-06-24 21:18:04 -04:00
parent be61b45d08
commit cc26a0eeb3
7 changed files with 256 additions and 7 deletions

View File

@@ -4196,14 +4196,14 @@ public class Blocks{
}};
lustre = new ContinuousTurret("lustre"){{
requirements(Category.turret, with(Items.beryllium, 150, Items.silicon, 200, Items.graphite, 200, Items.carbide, 50));
requirements(Category.turret, with(Items.silicon, 250, Items.graphite, 200, Items.oxide, 50, Items.carbide, 90));
range = 100f;
shootType = new PointLaserBulletType(){{
damage = 150f;
buildingDamageMultiplier = 0.3f;
hitColor = Color.valueOf("fd9e81");
hitColor = Color.valueOf("fda981");
}};
drawer = new DrawTurret("reinforced-"){{