most ability displays (#8981)
* works * why not * idk if that changes it but * json * destringening * automatic imports and leftover marker * uirfirf
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@@ -952,12 +952,16 @@ stat.healing = Genezing
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ability.forcefield = Krachtveld
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ability.repairfield = Reparatieveld
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ability.statusfield = Statusveld
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ability.unitspawn = {0} Fabriek
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ability.unitspawn = Fabriek
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ability.shieldregenfield = Schild Regeneratie Veld
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ability.movelightning = Beweging Bliksem
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ability.shieldarc = Schild Boog
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ability.suppressionfield = Regeneratie Onderdrukkingsveld
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ability.energyfield = Energieveld: [accent]{0}[] schade ~ [accent]{1}[] blokken / [accent]{2}[] doelen
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ability.energyfield = Energieveld
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ability.energyfield.sametypehealmultiplier = [lightgray]Same Type Healing: [white]{0}%
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ability.energyfield.maxtargets = [lightgray]Max Targets: [white]{0}
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ability.regen = Regeneration
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bar.onlycoredeposit = Alleen materialen in de Core toegestaan.
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bar.drilltierreq = Betere boor nodig
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